import seltar.motion.*; Motion Pendel; void setup() { size(200,200); Pendel = new Motion(width/2,height/2); Pendel.setDamping(0.99); smooth(); } void draw() { if(!mousePressed) background(0); stroke(255); fill(255); Pendel.springTo(mouseX,mouseY); Pendel.move(); line(mouseX,mouseY,Pendel.getX(),Pendel.getY()); ellipse(Pendel.getX(),Pendel.getY(),5+Pendel.getDistance(),5+Pendel.getDistance()); }